Demo disks & firmware.
Free for everyone. The demo disks aren’t included with the card unless you ordered the preloaded SD card, so grab them here.
Appletini Demos
A bootable 32 MB ProDOS volume showing off the card, behind an
HGR launcher: new image modes, the Speed Race 1 MHz-versus-warp
test, cycle-locked raster bars, Mandelbrot, a wave animation,
SuperSprite, a text web browser, web server and internet image
viewer, the linear text overlay, an 8088 item that boots
MS-DOS 2.0, and House of the Rising Sun sung by the
Phasor’s SSI-263s. Extract Appletini_Demos.po from
the ZIP, mount it on a SmartPort drive, and enable the virtual cards
each demo uses. Emulators need the corresponding Appletini features
to run those demos.
ZIP · about 6 MB · holds a 32 MB
ProDOS .po image
The disk, sources and build instructions now live in appletini-software. The developer guide covers the new source layout.
Glyph Lab
Three animated 40-column text scenes, Phase Tunnel, Chrome City and
Type Invaders, each drawn with an original font the disk uploads to
the card through the new custom character-set interface. Keys
1–3 pick a scene, Space pauses, and
Q or Esc restores your character ROM and quits. Needs
firmware F1.3.0 or later; older firmware gets a readable
message instead.
Bootable ProDOS .hdv image · 800 KB
· mount it on a SmartPort drive
Source and build tools are in appletini-software.
Appletini Invasion
A playable fixed-shooter demo of what an accelerated //e can draw: a three-layer parallax starfield in interlaced double hi-res, a Video-7 MIX HUD in monochrome over the color playfield, Mockingboard music and SSI-263 speech, with its artwork running from RamWorks. Left/Right or A/D move, Space fires (hold for autofire), R restarts.
Needs TransWarp at 33 MHz, the Phasor in
slot 4 and 8 MB RamWorks · ProDOS .hdv
image · 800 KB
FATDOG MAGIC
A 32 MB picture gallery with an HGR folder menu: 32 images converted by FATDOG in Standard HGR, 20 Brooks SHR-3200 images in full 400-line interlace, and the Appletini demo image formats. Turn on phosphor blur and glow, with composite or TV output, for the best look.
ProDOS .po image · 32 MB ·
boots MAGIC.SYSTEM
Games built for the card
New games and ports that use the accelerator, Super Hi-Res, RamWorks memory and the virtual Phasor. Each one is a bootable ProDOS volume: put it on the SD card, mount it on a SmartPort drive and boot it. Enable what the card lists under Needs first.
DOOM GS
Webifi’s Apple IIgs DOOM, rewritten in native 65C02: Super Hi-Res, episode 1, the menus, the automap, music and effects. Arrows or W/S move, A/D strafe, Open Apple fires, E or Space uses, Tab opens the automap.
Needs TURBO, 8 MB RamWorks, the Phasor in native mode (not Mockingboard only); the mouse card is optional. Boot it as the boot volume. For speed, also check Disable DiskII Acceleration.
.hdv · 3.85 MB
Appletini Bosconian
An original Bosconian-style multidirectional shooter in 320×200 Super Hi-Res at 60 frames per second, with Phasor music, effects and SSI-263 speech. Arrows or I/J/K/L steer, Space or the Apple keys fire, Esc or P pauses.
Needs TransWarp at 33 MHz or TURBO and the Phasor in slot 4.
.hdv · 800 KB
The Bilestoad, SHR
The 1982 Datamost duel with its original game logic, redrawn in Super Hi-Res with 64-angle sprites and motion smoothed to the video rate, and 12-voice Phasor sound. Keys work as in the original: Q/E torso, A/D shield, Z/C axe, Open Apple thrust.
Needs TransWarp at 33 MHz or TURBO, 8 MB RamWorks and the Phasor in slot 4.
.po · 800 KB
Pinball Construction Set
Bill Budge’s 1982 editor and game, built from his published sources, in Super Hi-Res at 60 frames per second with the mouse and Phasor sound. Build a table, then play it: Open Apple and Closed Apple are the flippers, Space pulls the plunger.
Needs TransWarp at 33 MHz, the mouse card in slot 2, the Phasor in slot 4 and RamWorks. A sprite smear seen on hardware is still being investigated.
.hdv · 800 KB
Music for the Phasor
Enable the virtual Phasor in slot 4 with Mockingboard only off, so all four AY chips and both speech chips are available.
House of the Rising Sun
A 1 minute 42 blues-rock arrangement: SSI-263 singing over AY bass, guitars, lead and drums. P or N picks PAL or NTSC, R replays, Space stops, Q quits. Needs firmware F1.2.5 or later and a 65C02.
.hdv · 140 KB
DOOM music
All 13 songs from DOOM, played on the Phasor’s four AY chips, each loaded from disk when you choose it. Needs an enhanced //e with 128 KB.
.hdv · 215 KB
Sound & Speech I demos
The 1982 Mockingboard sound, music and speech demonstrations on native ProDOS, with the original freezes fixed. Speech is detected automatically, including the Phasor’s SSI-263. Runs on a 64 KB II+ or //e.
.po · 140 KB
Test disks
ProDOS and DOS 3.3 disks for checking memory and the slot-5 coprocessors.
AUX memory tools
Auxiliary-memory and RamWorks tests and stress runs.
140 KB each
AD8088 tests
Mailbox, monitor, memory and 8088 execution tests for the virtual ALF AD8088 Plus.
800 KB .po · 140 KB .dsk
Appli-Card CP/M boot, utility and demo disks are listed in the Appli-Card README. Every project’s sources, controls and full requirements are in appletini-software.
Firmware updates
Every card ships with current firmware already installed. New releases (new video modes, Apple //e refinements and other improvements) are published on GitHub, each with its own install notes.
Latest Appletini firmware
Download the newest FIRMWARE.BIN and read what changed on
the project’s releases page. Use the complete file: it carries
matching FPGA and ARM code. Firmware F1.3.0 brings:
- Multiboot: install Multitini next to Appletini, with Startup firmware and Switch to Multitini on Boot Settings.
- The About tab shows the installed Golden Boot version and updates it from the boot menu, with no serial console.
- Custom character sets that Apple II programs upload through SmartPort; try Glyph Lab.
- A saved TransWarp starts before the Apple //e boot prompt.
PR#3opens 80 columns on the first ProDOS boot when Appletini supplies the auxiliary RAM.- 32, 64 and 128-cycle slowdown windows.
- Full-output screenshots include the pixel mask and effects, and save faster.
- Louder SSI-263 speech, with SSI volume now defaulting to 0 dB.
F1.3.0 runs on the Golden Boot already on your card. Only adding
Multitini needs the new Golden Boot B2.0.6, the
BOOT.BIN in the F1.3.1 release.
See the firmware section of the docs for how updates are applied and the protected recovery path.
Multitini
Turn the card into a Commodore 64, a Game Boy / Game Boy Color, a Genesis / Mega Drive, a Nintendo Entertainment System, a Vectrex or an Apple IIgs at nearly 60 MHz, installed side by side with Appletini. Each release’s zip has one top folder; copy its contents to the top level of the SD card:
FIRMWARE-MULTITINI.BIN: the Multitini firmwaremultitini/: the six cores, with the C64, Vectrex and Apple IIgs system ROMs
You also need Appletini firmware F1.3.0 or later and Golden
Boot B2.0.6, the BOOT.BIN in the Appletini
F1.3.1 release above. Follow the
install steps; Multitini does not use the
Apple //e keyboard, so bring a USB keyboard or gamepad.
The Multitini guide covers the menu, media folders, controls and each machine.
Questions about the demo disk or updating your firmware? Ask the community on the Appletini FPGA Discord.